Everything you need to know about how You vs Homer works â from basic controls to advanced techniques.
| Key | Action |
|---|---|
| W A S D | Movement (Forward/Left/Back/Right) |
| Space | Jump |
| Shift | Sprint (limited stamina) |
| C / Ctrl | Crouch (reduces visibility) |
| E | Interact (doors, items, levers) |
| Mouse | Camera control |
| Key | Action |
|---|---|
| W A S D | Movement (Forward/Left/Back/Right) |
| Space | Jump |
| Shift | Sprint / Charge ability |
| E | Interact (doors, items) |
| Mouse | Camera control |
| Click | Touch/grab Bart (elimination) |
Players join the server and are placed in the lobby. Minimum player count required. One player is randomly selected as Homer, the rest are Barts. You can view skins and settings during this time.
Barts are teleported to the selected map and have 30 seconds to disperse and find hiding spots. Homer is confined to a "spawn box" and cannot move during this phase. Critical time for Barts to reach strategic positions, wallhop to rooftops, or access glitch spots.
Homer is released! The main hunt phase lasts 145 seconds. Homer must find and touch/grab all Barts. Any Bart that Homer touches is eliminated and becomes a spectator. If any Bart survives the full timer, Barts win. Total round time: 175 seconds (â3 min).
GAME CHANGER: In the final 30 seconds, survivor nametags become visible to Homer through walls and obstacles. This shifts gameplay from "Hide and Seek" to "Tag." Static campers must flee, rewarding high-mobility playstyles.
1. Pre-Position: At the 2:30 mark, move to areas with multiple escape routes (e.g., Simpsons House roof, not the garage).
2. Use S-Tier Skins: 2D Bart, Smarf, and Emo are still harder to track visually even with nametags visible.
3. Loop High-Ground: If on Bart's Island or Krusty Krab, start looping (jump down when Homer climbs up, climb back when he jumps down).
4. Stay Mobile: Constant running in unpredictable patterns. Never stay in one spot for more than 3 seconds.
Round ends. Quidz are awarded based on performance â surviving gives bonus Quidz, Homer gets rewards for each elimination. A new round starts with a different Homer.
Jump against a wall and time a second jump at the peak to boost yourself higher. Lets you reach rooftops, ledges, and elevated hiding spots that most players can't access. Essential advanced skill.
Difficulty: HardWhen Homer spots you, run in unpredictable patterns. Use tight corners, furniture, and obstacles to break line of sight. Homer is faster in open areas but struggles with rapid direction changes.
Difficulty: MediumNever hide in the same spot twice in a row. Good Homers remember where they found you. After surviving one round, move to a completely different area of the map.
Difficulty: EasyHomer's footsteps are audible. Use headphones and listen for approaching footsteps to time your movements. Move when Homer is far â freeze when he's close.
Difficulty: EasyMatch your skin to the map: dark skins (Emo, Ghost) for indoor/dark maps, lighter skins for outdoor. Flat 2D Bart is invisible from the side at any distance.
Difficulty: EasyDon't waste sprint running to your hiding spot. Save stamina for emergency escapes when Homer is nearby. A well-timed sprint can save your life.
Difficulty: MediumYou vs Homer features multiple game modes that dramatically change survival strategies. Each mode has unique mechanics, win conditions, and tactical implications.
Setup: 1-3 Homers vs 20+ Barts. Touch-kill mechanic. 3-minute survival timer.
Strategy: Pure stealth and parkour. The default competitive experience. Focus on hiding spots, wallhopping, and breaking line-of-sight. Best for grinding Quidz and learning maps.
Unique Mechanic: When Homer tags a Bart, that Bart respawns as an additional Homer. All Barts are equipped with Slingshots to stun Homers temporarily.
Tactical Shift: As the round progresses, the map becomes crowded with multiple Homers, drastically reducing safe zones. Static hiding becomes impossible â survival requires constant movement and teamwork.
ðĄ Pro Tip: Use Slingshots to create escape routes. Stun the closest Homer, then sprint to a new area. Avoid clustering with other survivors â it attracts multiple Homers.
Game Type: Shifts from PvP to cooperative survival. Players fight AI-controlled waves of South Park-themed enemies instead of escaping Homer.
Objective: Survive 10 waves of increasingly difficult AI enemies. Requires teamwork to defeat the horde. Uses Slingshots for combat.
Reward: Successfully completing Wave 10 unlocks the Kyle skin (South Park crossover).
ðŪ Strategy: "Deathballing" is essential â group up with other players to focus fire on enemies. Separation usually results in being overwhelmed by AI tracking. Played on the Cartman Brawl Arena map.
Setup: Two players are selected as Killers initially, instead of one. All other rules remain the same.
Tactical Impact: Drastically reduces the viability of "looping" spots and single-exit hiding areas. One Homer can flush a survivor toward the other, creating pincer attacks. Requires more aggressive movement and high-risk hiding spots.
Seasonal Halloween event. Special spooky maps, exclusive limited-time skins (like Witch Bart and Zomber), and increased Quidz rewards. Runs every October.
Christmas holiday event. Festive decorations on maps, event-exclusive skins (Santa Bart, NewYears Homer), and special holiday challenges for bonus rewards.
Developer deerxsx regularly adds new skins, maps, and features. Follow on X/Twitter @deersxs for announcements.